SPECIAL PURPOSE GROUP

Knox Exclusion Zone, KY.

RECRUIT GUIDE

CHARACTER CREATION

Your character can choose several roles to embody during your time in the Exclusion Zone. Examples include:

  • Rifleman
  • Medic
  • Mechanic
  • Engineer
  • And more...

Roles are not fixed—adapt as needed, but stay immersive in your RP.

AFTER SPAWNING IN

  1. Spawn Location: You will spawn at the main base with standard issue equipment.
    • Woodland cover
    • Woodland jacket
    • Woodland trousers
    • Black combat boots
  2. Storage: Use any unassigned locker for personal items and storage.
  3. Off Duty: Within secured areas, you are allowed to go "off duty" and wear casual clothes.
    You are allowed to claim unclaimed rooms for personal use. For disputes seek a command team member.
  4. Exiting Base: ALWAYS wear your standard kit before leaving the base. (Woodland helmet, vest, jacket, trousers)
  5. Start Roleplaying: Depending on your role:
    • Mechanic: Visit the MOTORPOOL; check vehicles and see what needs repair.
    • Rifleman: Seek out others preparing for a mission, or perform perimeter patrol/security.
    • Adapt to other roles similarly.